To answer the question of “what do we do?”, and especially “why do we do what we do?”, we actually have to get deep a bit. Because during the course of the last 20 years or so, especially advancements in audio production software were rare to be seen. Yes, computers have become unbelievable powerful and hard disks have become bigger, but do we actually profit from these performance gains? Especially in software development for audio production, only the paradigms of the analog studio world have been copied. Up until now, most audio software only resembles mixing desks, tape machines or effect units. These all are now condensed in what we call the “Digital Audio Workstation”. Especially the shiny and photorealistic user interfaces of modern audio plug-ins carried this copying progress to extremes. Yes, they may sound very close to their analog counterparts, but they are nearly useless to work with on a computer screen, if you have nothing but a mouse sitting on your desk. And even if you own a hardware controller, things are far from being perfect. I just does not “feel” good.


