CASE

19/08
2009
by HL4TKY in TEXTS

To answer the question of “what do we do?”, and especially “why do we do what we do?”, we actually have to get deep a bit. Because during the course of the last 20 years or so, especially advancements in audio production software were rare to be seen. Yes, computers have become unbelievable powerful and hard disks have become bigger, but do we actually profit from these performance gains? Especially in software development for audio production, only the paradigms of the analog studio world have been copied. Up until now, most audio software only resembles mixing desks, tape machines or effect units. These all are now condensed in what we call the “Digital Audio Workstation”. Especially the shiny and photorealistic user interfaces of modern audio plug-ins carried this copying progress to extremes. Yes, they may sound very close to their analog counterparts, but they are nearly useless to work with on a computer screen, if you have nothing but a mouse sitting on your desk. And even if you own a hardware controller, things are far from being perfect. I just does not “feel” good.

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19/08
2009

SonoSketch is a tool to help you search through your sound effects collection. And it does not show you a text input field, which you would be familiar with when you ever used iTunes, but a drawing canvas. On that you can place different sounds, which are put together by SonoSketch and used to query your sound effect database. Sounds weird, doesn’t it? But let us explain:

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19/08
2009

Ok, imagine you are a sound designer (if you are not one already). You walk into your studio in the morning, prepare yourself a nice cup of steamy coffee and sit down in front of your computer screen. First task for today: The location recording of an outdoor dialog scene is useless, because nearby stationed jet fighters thought it would be a wonderful day to do some low-altitude flybys. No big deal, the re-recording engineer already got the dialog. It’s now your task to prepare the rest of the auditory scene. Some footsteps, some car sounds in the back, maybe a bit of bird singing will do.

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